What I do
I develop gameplay systems for Fortnite using Verse in UEFN. Most of my work is building mechanics and the structures behind them: progression, UI interactions, procedural features, and the core systems that make everything work together.
Background
I hold a Technologist degree in Digital Games from Universidade do Vale do Rio dos Sinos (UNISINOS). I like getting involved in game design by creating and prototyping my own mechanics. I care a lot about teamwork, good organization, and clean code.
When I'm not developing, I'm either drawing, listening to extreme metal, making bad puns, or being supervised by three dogs and a cat.